Inventory UI | Solo Project
VR Main Menu | Solo Project
Single Player | Team Project | Released on Steam

About Me

A smiling man with a beard and short hair standing outdoors in a forested area, wearing a light-colored t-shirt.

Design is in everything.

I am Isaac Mitchell, a UI/UX designer focused on creating intuitive and efficient interfaces. My passions are nature, architecture, music, and martial arts.

I love to learn and experience things that I have never seen or heard before, and I strive to incorporate my life experiences into my designs. The wonder of our everyday world inspires me to bring that same sense of wonder to the experiences I build for players.

Feeling the beauty of the horizon, the excitement of a new favorite song, or the elation of a breakthrough in a skill. These moments belong to us all, making them beautiful, and I seek to share them with everyone through what I create.

Design is defining and iterating solutions to problems we see in our world. For me, that means testing, researching, and captivating players in the experiences I craft for them. I understand how to make moments players could never have imagined feel real…

Giving players the horizon and showing them they can fly.

Games that have left a lasting impact on me!

A collage of various video game cover images, including popular titles like Valorant, Red Dead Redemption II, Dead by Daylight, Fortnite, Call of Duty, Halo, Star Wars Battlefront II, and Among Us, among many others.